• August 19, 2012
  • Jens Loeffler
  • 1

An entertaining session with Nate Beck and Jeremy Saenz from the Flash Gaming Summit

Nate and Jeremy will share their experiences building an arcade-style driving game for a major automotive manufacturer’s booth at the Detroit Auto Show using Adobe AIR and Stage3D. Learn how their team integrated Stage3D and hardware, and then converted the Adobe AIR game for web play. [via YouTube description]

Worth watching.

Jens Loeffler

Author of Overdigital.net. The views/posts are my personal opinion.

http://www.overdigital.net

1 comment on “Driving Stage3D – A Post Mortem

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